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LightX API -> lxgfx -> beginframe
Last modified on Thu, 29th Mar 2007 at 17:15 UTC by zippletlxgfx.beginframe
procedure beginframe;
Begin output of a new frame. You must call this method before you draw anything to the primary surface.
For highest performance, once you have called beginframe you should only be drawing and you should not be processing user input, calculating the positions of objects or performing other lengthy tasks - perform those tasks while you are waiting for the next frame.
See the LightX concepts for more information.
Class: lxgfx