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LightX API -> lxinputmousewindows
Last modified on Wed, 9th May 2007 at 11:15 UTC by zippletUnit: lxinputmousewindows.pas
Required libraries in search path: None
Description
This class works with a delphi form to provide mouse input for your LightX game. It hooks the mouse events from the form and redirects them to the class. The system cursor is disabled automatically when a mouse class is created. During creation you must pass a reference to an initialised lxgfx object. A reference to the main form is obtained from the lxgfx class.
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