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LightX API -> lxinputmousewindows

Last modified on Wed, 9th May 2007 at 11:15 UTC by zipplet

Unit: lxinputmousewindows.pas
Required libraries in search path: None

Description


This class works with a delphi form to provide mouse input for your LightX game. It hooks the mouse events from the form and redirects them to the class. The system cursor is disabled automatically when a mouse class is created. During creation you must pass a reference to an initialised lxgfx object. A reference to the main form is obtained from the lxgfx class.

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